You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
Advertise
Best Hosting Service
Categories
- 19 (1)
- 20 (1)
- 25 (1)
- Coding (5)
- CSS (9)
- Fonts (7)
- Freelance (9)
- Graphics (877)
- HTML (2)
- Icons (10)
- Inspiration (21)
- Interviews (10)
- Java Script (2)
- Logos (3)
- Marketing (1)
- Twitter (6)
- Wallpapers (2)
- Web Design (15)
- WordPress (11)
- Work (7)
Tags
3D
artists
Artworks
beautiful
brush
Create
creative
CSS
design
designs
developers
Fonts
Free
Freelance
graphic design
Graphics
grungy
Icon
Icons
Illustration
Illustrations
Illustrator
Inspiration
Inspirational
Inspired
Interview
mesh
Patterns
Photo
photos
Photoshop
portfolio
poster
Posters
Texture
theme
themes
tutorial
tutorials
Twitter
Typography
Vector
Web Design
Websites
WordPress



Learn to Create a Financial Crisis, Vector Illustration
Fitting for these tough financial times, learn step by step how to create this turbulent vector illustrations. Numerous Illustrator tools are used to create this illustration. We’ll use Symbols to add texture to the land are, the Mesh Tool for the sky, 3D effect to compose the skyscrapers, the Twirl Tool for the tornado, and Warp effect for the dollars. We’ll cover alot of ground in this tutorial, faster than a businessman escaping to the bahamans!
Final Image Preview
Below is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join Vector Plus for just 9$ a month.
Tutorial Details
Step 1
First let’s create a new “Land” layer. Create a new shape of the Earth, and fill it with the linear gradient.
Create a “BG” layer under the “land” layer. Let’s work on that background (layer “BG”). Create a rectangle 800px by 600px in the “BG” layer using the Rectangle Tool. Create it at a size of 400px wide by 300px height, and fill it with a blue color. Close the “BG” layer.
Now we’ll create the soil texture on the land layer. Select Artistic Textures > Stipple from the Symbols library and pour it over the soil surface. Then apply Object > Expand. Apply a linear gradient to the soil shapes.
Copy the form of the surface of the soil and set it above the texture. Select the upper figure and texture, use Crop from the palette Pathfinder, cutting the texture out of the outlining figure as shown.
Step 2
Now we’ll design and color the background sky. Use the Mesh Tool to create a mesh and then color a sector as shown below.
Let’s create the clouds next. First make new “cloud” layer, which goes above the “BG” layer. On this new layer, create ellipses, setting them one above another in order to compose a cloud. Now Select All, Add to Shape Area, and click Expand in the Pathfinder palette.
Place these clouds over the gradient sky, change the transparency so some look a bit off in the distance. Place them one above another as your imagination sees fit. We won’t fill in the center because the whirlwind will be set there.
Step 3
Now let’s design the skyscrapers. First create, a new “Skyscraper” layer, set above the “cloud” layer. Create a rectangle 50px by 200px, then apply Effect > 3D > Extrude & Bevel, and the settings are shown below.
Make a few more rectangles in the same way and set one above the other.
Let’s make the windows of the front of a house. Create the square 5px by 5px, duplicating it we create a row of windows. Select and group the windows. Use Effect > 3D > Rotate.
The same action will be done with the windows of the second façade of a skyscraper. The picture of facades on the edges of a shape can be set in another way. Create a façade with the same size as the edge of the 3D shape your working with, move a façade into the Symbols palette, select a 3D shape and then click 3D Extrude & Bevel in the Appearance palette. Then select Map Art in the open dialogue window, find the needed side and add the symbol.
Select all the objects of a skyscraper and go to Object > Expand > Appearance. Now we’ll create the effect of a sagging skyscraper under the wind of a tornado. Group all the elements of a skyscraper, and apply Effect > Warp > Arc, with the parameters shown in the picture below.
Now move a skyscraper clockwise a bit. Ungroup the objects of a skyscraper and fill the windows with a linear gradient.
Create and place the skyscrapers so that the street area is formed.
Now the effect of a house trembling will be created. Duplicate the house and move it around its bearing point of the foundation a bit and then change the Opacity to 25%.
Step 4
Now we’ll create a tornado. First, make a new “tornado” layer and set it under the “land” layer. Create a five pointed star in the upper are of the illustration. Now pour over it with a radial gradient. Now turn the star into a twister with the Twirl Tool.
Duplicate it, turn it, change the scale, transparency, direction and colors to create the tornado.
Related Posts