Posts Tagged ‘Illustrator’
Create a Stylized First Aid Icon in Illustrator
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In this tutorial we’ll use a combination of craft and Illustrator’s 3D tools to create a first aid icon. You can use the techniques you learn in this tutorial to create realistic rounded box icons of your choice. This works well for complex icons at large sizes and scales down nicely.
Final Image PreviewBelow is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join Vector Plus for just 9$ a month. Tutorial Details
![]() Step 1Open up a new document and select the Rectangle Tool (M). Create a rectangle and fill it with red. ![]() Step 2Got to Effect > Stylize > Round Corners and apply a radius of 30pt to the rectangle. Go to Object > Expand Appearance. This will apply the rounded corners. Make a copy of the shape, as we’ll need it again later. ![]() Step 3Now go to Effect > 3D > Extrude & Bevel and apply the settings you see in the image below. Make sure you add an extra highlight and a bevel. ![]() Step 4Go to Effect > Stylize > Drop Shadow and choose the settings you see in the image below. ![]() Step 5Create a rectangle filled with gray. This will become the cross for the first aid icon. I filled it with gray for now, but later we will change it to white. ![]() Step 6Select the rectangle, hit Command + C + F (this will paste the object on top) and then select it with the Selection Tool (V) and rotate it 45 degrees. ![]() Step 7Select the two rectangles and apply the Unite option in the Pathfinder Palette. ![]() Step 8Apply another round corner effect (see Step 2) and set the radius to 12pt. ![]() Step 9Once the shape has been expanded (Object > Expand Appearance), fill it with white. ![]() Step 10With the cross still selected, open up the Symbols Palette and drag the cross into it. Name it "Cross" and set the type to Graphic. ![]() Step 11Go back to the red box and open up the Appearance Palette. There, double-click the 3D Extrude & Bevel layer to edit the effect. In the pop-up window, click on Map Art, choose “surface 1″ and select the "Cross" we just added into the Symbols Palette. Place it into the middle of the box top. ![]() Step 12This is what we have so far for the first aid icon. ![]() Step 13Let’s create an illusion of a separation to the box, so it looks like it has a top and a bottom that opens up. Take the copy of the rectangle we made in Step 2 and set the fill to none and the stroke to 1pt red. ![]() Step 14Select the object and go to Object > Path > Outline stroke. ![]() Step 15Apply the same 3D Extrude & Bevel Settings from Step 3, but add no Bevel and set the Extrude Depth to 5pt. ![]() Step 16Create a rectangle and fill it with a white to black gradient. Place it on top of the rectangle we just created. Make sure you set the gradient direction like you see in the image below. We will add an Opacity Mask and the black will hide the object and the white color will show it. |
How to Meld a Gradient into a Flat Process Color – Part II
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In Part 1 of this two part tutorial series, we learned how to code a script which converts a flat process color into its matching gradient. In this tutorial, we will learn to code a script that converts a gradient fill into a flat process color. We will melt the available gradient color into a flat process color, which will be a mixture of all the colors available in that gradient. This entire task will be performed via JavaScript script for Illustrator. The tutorial assumes that you’re familiar with the basics of scripting. For those who’ve directly landed on this tutorial, we have a little know-how covered about Illustrator’s Javascripts in Part 1 of this series. So without further delays, let’s get started!
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Purpose of the ScriptWe want this script to perform a very simple task. In Adobe Illustrator, when a user selects some objects filled with a CMYK Gradient Color, and executes this Script; the objects shall get converted into a Flat CMYK fill. This flat fill will be the mixture of all the colors available in the former gradient. See the image below for clarification. ![]() Hence, the aim of our script is to convert a Gradient CMYK Fill into a Flat CMYK Fill. Logic and AlgorithmThe logic for melting the colors of a gradient into a single color is simple and straightforward. We’ll pick all the colors from the gradient, find their average and assign it to the object as a new color. We can understand this in five steps, as shown below:
The above algorithm can be easily understood from the pictorial representation below. ![]() We have seen a brief overview of the logic. Let’s get started with the coding. Step 1 – Starting with the Code StructureOpen ExtendedScript Toolkit and create a new Javascript file (Command + N). Next, select Adobe Illustrator for the target application. ![]() In the code editing area, add the following code structure for certain validations and pre-requisite checks. if ( app.documents.length > 0 && app.activeDocument.pathItems.length > 0) { if(app.activeDocument.documentColorSpace == DocumentColorSpace.CMYK) { convertToFlat(); } else { alert("Convert the Objects into CMYK First", "CMYK Conversion required"); } }//end main if
else { alert("Either no document is available or the document is empty"); }
We are checking if at least one document with at least one object exists, so that we can work upon it. Next, we are checking whether the document color mode is CMYK or not. This is an essential step because all the logic for color conversion in this script is based upon CMYK colors. Step 2Let’s now start with the main function – function convertToFlat() {
var items = selection; var totalSelected = items.length;
if(totalSelected > 0) { // proceed with the main logic }
else { alert("Please select atleast one object"); }
}//end convertToGrad
Step 3Next, we will start a loop inside the “ if(totalSelected > 0) {
for(var j=0; j < totalSelected; j++) { var currentObject = app.activeDocument.selection[j];
if(currentObject.typename != "CompoundPathItem" && currentObject.typename != "GroupItem") { if(currentObject.filled==true && currentObject.fillColor.typename != "CMYKColor" && currentObject.fillColor.typename != "PatternColor" && currentObject.fillColor.typename != "SpotColor") {
// Color conversion Block
} //endif
else { alert("Fill an object with CMYK or Grayscale Gradient. Flat Colors, Patterns, Spot Colors and Empty Fills are not allowed."," Only Gradients Allowed"); } } //endif
else { alert("This script only works with Non-Compound Objects or Isolated Group items.nAny items with Groups or Compound Objects will be omitted.", "Ungroup or Isolate the Group Items"); }
}//endfor
}// endif
For each selected item, we are checking whether it is a Compound Path or a Group Item. If so, the script shall not execute anymore and return an alert message. Further, we are checking if the fill-type of the selected item is something other than Gradient Fill. i.e. If it is a spot color, flat CMYK color or a pattern; the script shall return an alert. These checks are performed because our script will only work for gradient filled non-compound path items. Step 4At this stage, we need to extract individual C, M, Y and K values for the colors residing at different gradient stops. For that, we will create some variables which will hold individual CMYK values. So, add the following variable declarations just inside the Color conversion block: var currentColor = currentObject.fillColor; var numOfStops = currentColor.gradient.gradientStops.length; var colorBox=[]; var cyanBox=[]; var magentaBox=[]; var yellowBox=[]; var blackBox=[]; var grayBox =[]; var cyanTotal = 0; var magentaTotal = 0; var yellowTotal = 0; var blackTotal = 0; var grayTotal = 0; We will see the role of each variable one-by-one:
Step 5We have performed the validations and checks. We have also created necessary containers to hold color values. Next, we will run a loop which reads each gradient stop one-by-one. For that, create a loop, as shown below: for(var k=0; k < numOfStops; k++) { colorBox[k] = currentColor.gradient.gradientStops[k].color; if(colorBox[k].typename == "GrayColor") {
// Extract Gray Color values
}
else {
// Extract CMYK Color values
}
}//end for k
For each gradient stop, we are checking if the available color is a Step 6 – Summation of GrayColor ValuesInside the " grayBox[k] = Math.round(colorBox[k].gray); grayTotal = grayTotal + grayBox[k]; Hence, Step 7 – Summation of CMYK Color valuesInside the " cyanBox[k] = Math.round(colorBox[k].cyan); magentaBox[k] = Math.round(colorBox[k].magenta); yellowBox[k] = Math.round(colorBox[k].yellow); blackBox[k] = Math.round(colorBox[k].black); cyanTotal = cyanTotal + cyanBox[k]; magentaTotal = magentaTotal + magentaBox[k]; yellowTotal = yellowTotal + yellowBox[k]; blackTotal = blackTotal + blackBox[k]; To understand what is being performed here, we will take an example of Cyan color. A similar operation is performed for magenta, yellow and black too. Once the summation is done, we can come out of the loop and proceed ahead for average. Step 8 – Averaging the Color ValuesWe have gathered the individual summation of } // end for k loop var finalBlack = blackTotal + grayTotal; var newCyan = Math.round(cyanTotal / numOfStops); var newMagenta = Math.round(magentaTotal / numOfStops); var newYellow = Math.round(yellowTotal / numOfStops); var newBlack = Math.round(finalBlack / numOfStops); In the above lines of code, we are dividing individual summations of C, M, Y and K by Note the tricky case of gray and black here. The summation of K is not just Why we have done that? There are cases when a gradient fill may contain both GrayColor stops and CMYK stops. In that case, the gray Color values are added to the K value of the CMYK color. Gray can not be added to cyan, magenta or yellow. It will fall in the category of K only. Now we have all the new averaged values for C, M, Y and K in hand. In the next step, we will implement these values as a new CMYK color on the current object. Step 9 – Implementing the New ColorTo implement the new color, we will create a new var newColor = new CMYKColor(); newColor.cyan = newCyan; newColor.magenta = newMagenta; newColor.yellow = newYellow; newColor.black = newBlack; currentObject.fillColor = newColor; We have created a |
Vector Valentines Inspiration, Filled with Love, and Warm Hearts
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Grab some vector Valentines inspiration to fill your winter days with a warmth and heart felt happiness. Rejoice in each moment of snow, frost, every breath of wind, the stars in the sky, and a lovers hand. Feast on this massive overload of lovely illustrations. Get inspired to create for this coming holiday.
InspirationSpread Love.Vector illustration by Andy Gosling. Very unique,creative and lovely graphics. The details and the colors are spectacular. Though the ground between the roots is somewhat sterile in contrast with all the leaves. The flat horizon is also a little strange. Rolling hills perhaps? Love Birds.Vector illustration by Edgeplus. Fascinating birds. I love how their wings and bodies are hearts. Love is in the air.Vector illustration by Don Clark. Excellent illustration for greeting cards and children’s books. Illustration makes me wonder how the artist got those lovely brush stroke textures. Some great little touches there, like the snake wrapped around the elephant trunk. This evokes philosophical reflections. Love Wallpaper.Vector illustration by Wallcoo.net. The world through the window of the heart. Excellent wallpaper for your computer. The direction of movement is from right to the left (plane, birds) and is composed so the spectator sees it as a coming. Coming of Love. Broken Love Type.Vector illustration by Tom. Interesting 3D composition. Good combination of colors. It turns out robots can love. In my opinion he is broken. Sunset Love Song.Vector illustration by toinjoints. This is a musical message to his beloved girl. I love the small hearts and the little kitty; the style is so unique. Bleeding Love.Vector illustration by Yunart. That’s rather sad. Love is cruel. The artist drew perfect hands and hair. Love Wallpaper.Vector illustration by mohammadamiri. Funny character perfectly contrasts with the soft pink background. Interesting drawing technique and texture of the background. Good combination of rough and gentle. A Simple Love Poem.Drawing artwork by 2DCale. Thoughts of the poet about love. What else can you think of on Valentine’s day? The artwork is done in warm colors; cute characters cause a smile. The sun’s rays and the background texture add warmth to the image. Kittens in Love…. Sleeping.Adobe Photoshop CS2, Wacom Graphire4 A5. Artwork by DarthEldarious. They are in love and already have a little one. This is a beautiful composition, in the bottom cushion guess the outline of the heart. The main color is pink. What kind of love without the pink color? With a combination of green and pink, I would argue. Love…Vector illustration by MrEdgar. The night is the time of lovers. Artwork uses a wonderful composition making use of bright moon against a dark foreground. Love…Vector illustration by thewiseninja. Heart spreads love. Bubbles adds some contrast in the bottom of the composition. |
How to Create an Electronic Piano in Illustrator
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In this tutorial, I’ll show you how to make your own realistic, electronic piano in Illustrator. We’ll create quite a few shapes and apply various gradients and blends to make this vector instrument. Even though it’s a bit of work to put all this together, the techniques used in this tutorial are fairly simple. Set aside a couple hours for this one!
Final Image PreviewWant access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join Vector Plus for just 9$ a month. Tutorial Details
Below is the final image we will be working towards. ![]() Step 1Open a new document with sizes 1654px by 600px. Create a wide rectangle using the Rectangle tool (M). Go to Effect > Stylize > Round Corners and set the Radius at 10px. Now go to Object > Expand Appearance, then create another rectangle a little bit wider than the first one and position it as shown below. Open the Pathfinder panel and click Minus Front. Fill it with a Linear Gradient. ![]() Step 2Correct the curves of the upper two points of the rectangle using the Convert Anchor Point Tool as shown. ![]() Step 3Create a rectangle using the Rectangle Tool (M) and position it as shown. Fill it with a gray color, copy it using Command + C, and paste it by using Command + F. Move it a few pixels up, using the arrow keys on your keyboard and change he fill color to black. ![]() Step 4Create a rectangle filled with a white color using the Rectangle Tool (M). Position it at the beginning of the black rectangle and go to Effect > Distort & Transform > Transform. In the open window apply the following settings: for Move set Horizontal to 25px, set the number of copies to 51, leave everything else at the default, and then click OK. Now go to Object > Expand Appearance and fill the keys with a Linear Gradient as shown. ![]() Step 5Copy the group of electronic pianos keys using Command + C, followed by Command + B to paste in back. Move the duplicate shapes a few pixels down and change the color to gray. ![]() Step 6Create a rectangle using the Rectangle Tool (M), position it as shown below. Fill it with a linear gradient with colors from white to gray, Stroke color – black and Weight 1pt. Reduce the Opacity to 50%. With the rectangle still selected, go to Object > Path > Offset Path and set the Offset to -2px, click OK. Change the fill color of the newly created shape to black and set the stroke to none. Set the Opacity back to 100%, move the shape a little bit up. Now select the rectangle you filled with black and the rectangle you filled with a linear gradient and reduce the Opacity. Go to Object > Blend > Blend Options and in the new opening window set the Spacing to Specified and Steps to 10. Click OK and straight after that go to Object > Blend > Make. ![]() Step 7With the blend shape still selected, go to Effect & Distort > Transform & Transform and in the new window inert the following settings: set Horizontal to 48px, Copies to 1, and click OK. Go to Object > Expand Appearance. ![]() Step 8Now select the second black key from the group and go to Effect > Distort & Transform > Transform, and in the window enter the following settings: Horizontal of 30px, Copies at 1, and click OK. Then go to Object > Expand Appearance. Now select the third key and go to Effect > Transform > Transform and in the new opening window do the following settings: Horizontal: 45px, Copies: 1, click Ok. Go to Object > Expand Appearance. Now select the fourth key and again go to Effect > Distort & Transform > Transform and in the window enter the following settings: Horizontal of 28px, Copies at 1, and click OK. Then go to Object > Expand Appearance. Now select the fifth key and again go to Effect > Distort & Transform > Transform and in the new window enter the following settings: Horizontal of 28px, Copies at 1, and click OK, then go to Object > Expand Appearance. ![]() Step 9Now select the last five keys of the electronic piano and go to Object > Transform > Move and in the enter the following settings: Horizontal of 175px and click the Copy button, repeat this until you get the required result. To do this you can use the keys combination Command + D, take a look at the picture below to get a better idea. ![]() Step 10Create a rectangle using the Rectangle Tool (M) like the one shown below. Then fill it with a gray to dark gray linear gradient.
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An Introduction to Livebrush – the Vector Motion Brush Program
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Livebrush is a new and innovative drawing program. It’s not a full vector application like Illustrator®, nor does it have the myriad features of Painter® or Photoshop®. Livebrush creates graphics with a simple stroke of a “motion-enabled” brush, which means it responds to your mouse’s movement to modify the line and apply different styles. That’s the “live” part — no two strokes are the same, and each can have infinite variations. This unique brush is what makes Livebrush fun — and addictive.
Downloading LivebrushLivebrush is better understood once you jump right in and try it. It’s a free download and will run on most modern computers and operating systems. Livebrush is an Adobe AIR application. It’s not made by Adobe, but rather runs in Adobe’s AIR framework. When you install Livebrush, AIR will be installed as well (if you don’t already have it). The InterfaceWhen you first open Livebrush, a new “project” is started by default. The Livebrush interface contains six basic elements: The “paper,” or drawing area, the Project Bar and Tool Bar, plus three panels: Styles, Tool Settings and Layers. ![]() DrawingLet’s get right to the fun part — drawing. Make sure the Brush tool is selected, then choose a style from the pre-sets in the Styles panel. Here, I’ve used the Floral Basic style. Paint a line with the brush to get a feel of it. ![]() As you can see, Livebrush adds a new layer in the Layers panel for each stroke. These layers can be turned off and/or deleted. You can also change the color of the locked background layer by clicking on the swatch at the top right corner of the panel. ![]() Tool SettingsTake a look at the Tool Settings panel. Under the Behavior tab, there are settings for Velocity and Friction. These are the two basic settings which determine the behavior of the live brush ![]() Velocity: Adjust this slider to set the “speed” of the brush when drawing. A higher setting will let the brush keep moving after you’ve stopped drawing. Friction: Sets the “resistance” of the brush. A higher setting slows the brush while drawing. With no friction at all, the brush would keep moving indefinitely. Try different combinations of velocity and friction to see how they interact. Mouse Up Complete: When checked, the brush will stop immediately (regardless of the velocity or friction settings) when you release the mouse click. ![]() To get a sense of how each brush will behave, you can click the Preview icon (an eyeball) at the bottom of the Styles panel. Click through the styles to see a demonstration of each. You can change the color of the preview background, by clicking on the swatches menu in the upper left corner, or you can just delete it. ![]() ![]() While in preview mode, you can change the settings of each style and get live, updated previews. You could spend all day doing this! For example, preview a simple smooth brush, then as it’s previewing, change the color, the opacity, the line type, etc., ![]() DecosYou’ll notice that some brushes add swirls, leaves or other flourishes to the line as you draw. These are called decorations, or “decos,” for short. The decos are not part of the line, but are small graphic files that are added to it, based on the settings of the given style. Decos can be GIF, JPG, PNG or SWF files. |
Create an Illustration of a Pearl-Filled Clam on an Ocean Bed
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Plunge with me on a vector ocean dive. In this tutorial, we’ll create a shell with pearls in a unique ocean scene. We’ll be using various effects, such as: mesh, blend, warp, clipping mask, opacity mask, depth of sharpness, editing of swatches, and pathfinder box. Have fun diving in and then surfacing!
Final Image PreviewBelow is the final image we will be working towards. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join Vector Plus for just 9$ a month. Tutorial Details
![]() Step 1Let’s start with the pearl creation. Open up a new document and select the Ellipse Tool (L), then use it to create an ellipse. Set the fill color to C=2, M=7, Y=24, and K=0, without a stroke. ![]() Step 2Select the ellipse you made and take Mesh Tool from the panel of tools. Put in the ellipse and center the first point. ![]() Step 3Now we deform a mesh line by using the Direct Selection Tool (A). ![]() Step 4Add mesh lines using the Mesh Tool (U). ![]() Step 5Let’s start to paint the pearl. Select points by using the Direct Selection Tool (A) and change the colors. Feel free to get creative and experiment here. Rename the layer to “pearles1.” ![]() Step 6Now we will create the shell. We’ll begin with the creation of the structure of our shell. We’ll use 9 colors. I used the CMYK color mode. ![]() Step 7Over the “pearles1″ layer create a “shell” layer. Select the Rectangle Tool (M), then use it to create rectangles, and fill them with sample shell colors. Experiment here. Note: Rectangles should not be crossed. ![]() Step 8Now we group all rectangles. Create above one rectangle of the same size as the group. Now align a rectangle horizontal and vertical by using the Align box. We then fill the rectangle with a linear gradient. ![]() Step 9Select the rectangle you made and change the Blending mode to Darken and Opacity to 50% in the Transparency palette. ![]() Step 10Select and group all the rectangles and go to Object > Transform > Move… Position it 12 px (width of group of rectangles) Horizontal and press Copy. Now press Ctrl + D forty times. ![]() Step 11Select all the textures and apply Divide from the Pathfinder palette. Ungroup all textures. Now displace the horizontal segments of a texture by using the Selection Tool (V). ![]() Step 12Select and group all textures. Duplicate and place a texture to the side. It is useful to us for working with the bottom part of the shell. Step 13Select a texture and go to Object > Envelope Distort > Make with Warp… Apply the settings you see below. Select this object and go to Object > Expand. ![]() Step 14Select the object you made and go to Object > Envelope Distort > Make with Warp… Apply the settings you see below. Select this object and go to Object > Expand. ![]() Step 15Select the object and go to Effect > Distort and Transform > ZigZag… Apply the settings you see below. Select this object and go to Object > Expand. ![]() Step 16Select the Pen Tool (P), then use it to create a shell shape. Now reduce to the size of a texture height. ![]() Step 17We duplicate a shell and click on Toggle Visibility in the Layers box. It is useful to us for work in following steps. Step 18Now select the form and texture of the shell, then make a Clipping Mask. ![]() Step 19Now we will add shade to the shell. Select the duplicate shape of the shell (see Step 17) and fill it with a radial gradient, and make the layer visible. Change the Blending mode to Multiply at 47% Opacity in the Transparency palette. ![]() Step 20Rotate the top part of the shell. Under the layer “pearles1,” create an “Internal shell” layer. Select the Ellipse Tool (L), then use it to create an ellipse. Select the Pen Tool (P), then use it to create the bottom part of the shell as shown. ![]() Step 21Duplicate an ellipse and select the bottom part of the shell. Now use this ellipse and apply Subtract From Shape Area in the Pathfinder palette, then press Expand. ![]() Step 22Take the texture, which was duplicated in a Step 12, and reduce its height. ![]() Step 23Select the texture you made and go to Object > Envelope Distort > Make with Warp… Apply the settings you see below. Select this object and go to Object > Expand. ![]() Step 24Rotate and place a texture under the bottom part of the shell. ![]() Step 25Repeat Step 18 to make the bottom part of a shell. Select the texture and go to Trim by using a Pathfinder palette or make a clipping mask. ![]() Step 26Now create the shadows on the bottom part of a shell. Repeat Step 19 for this. ![]() Step 27Now we’ll work on the internal part of the shell. Select the ellipse and add anchor points by using the Pen Tool (P). Then deform the shape a bit. ![]() Step 28Now create a new shape by using the Pen Tool (P). ![]() Step 29Fill the bottom shape with a linear gradient. ![]() Step 30We the top shape with a linear gradient. ![]() Step 31Now create a new shape by using the Pen Tool (P) and fill the shape with a linear gradient. ![]() Step 32Select both the top shapes and apply a Blend (Object > Blend > Make). Apply the settings you see below. ![]() Step 33Let’s create a pearl necklace. Go to the “pearles1″ layer. Select the pearl we created earlier, duplicate it and move it by using the Direct Selection Tool, while holding Alt. ![]() Step 34Add some more threads. ![]() Step 35Go to the “shell” layer. We create a shade from the top part of a shell. Go to Effect > Stylize > Drop Shadow… Apply the settings you see below.
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20 Tutorials to Help Master Illustrator’s Gradient Mesh
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The gradient mesh is one of the most powerful tools in your Illustrator toolbox, but it’s also one of the trickiest to get the hang of. This year I’m determined to master this amazing tool, so I’ve searched the web far and wide to pull together the best free training materials. This collection of tutorials covers everything from basic gradient mesh tool to some full on photorealistic vector designs. If, like me you have a mission to get to grips with gradient mesh, look no further than this collection of resources.
Gradient mesh capabilitiesYou only have to glance at amazing artwork such as this motorcycle rendering by Yukio Miyamoto to realise how powerful the gradient mesh tool can be. It allows the most minute control over colour gradients, enabling you to recreate highlights and shadows that help produce photorealistic images. I like to think of the gradient mesh like the great Nunchaku, it’s a weapon of awesome capabilities that when used to its full potential by masters like Bruce Lee or Michelangelo the turtle looks insanely awesome. However it takes years of practice to become a true ninja. The same goes with the gradient mesh, when in the hands of a veteran, it can be used to create some unbelieveable photorealistic artwork, but it takes time, dedication and mental power to become a true master. Wrap a scarf around your head Karate Kid style and let’s get down to some serious training with these tutorials! Gradient mesh tutorialsTips for Working with the Gradient Mesh Tool In IllustratorHow to Make a Vector Military Cap IconIllustrator Tutorial: Gradient Mesh FlowerCreate a Yummy Ice Cream Icon with Mesh Objects and BlendsCreate realistic illustrations using Illustrator’s Gradient MeshVectors Imitate Life with Gradient MeshGradient Mesh TutorialIllustrate a Pair of Sweet Gradient Mesh CherriesGradient Mesh Bell Pepper TutorialMaster the gradient mesh toolMake a Shiny Gum Ball Machine with Mesh GradientsGradient Mesh Editing TutorialHow to Create an Energy Saving Bulb in IllustratorMastering MeshMake an Aurora Borealis Design in IllustratorIllustrator Tutorial: Realistic CurtainVideo TutorialsSometimes it’s handy to get that extra level of help from a video screencast. These tutorials help you understand the actual workflow and see the techniques in action. |
Three Ways to Create Celtic Knots in Illustrator
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In this tutorial, we’ll explain how to create magical Celtic knots. Ornaments accompanied Celts in life and in death. Ornaments decorated clothes, books, furniture, ware, weapons, and gravestones. I’ll show you three ways to create Celtic knots in vector – from simple to the difficult. The last techniques allows one to create knots of any complexity. Intrigued? Read more!
Final Image PreviewBelow are the Celtic knots we will be working towards in this tutorial. Want access to the full Vector Source files and downloadable copies of every tutorial, including this one? Join Vector Plus for just 9$ a month. Tutorial Details
![]() Step 1Let’s open a new document in Illustrator (File > New) and enter the size 600 px by 600 px (but you can choose any size you want). I used the CMYK color mode to use it for printing. Now select the Rounded Rectangle Tool, and create a rounded rectangle without fill, and with a black stroke. The radius can be changed by pressing the arrows up or down button, while keeping the left button of the mouse held down. ![]() Step 2Open the Appearance and Stroke palettes and create multiple strokes as shown. ![]() Step 3Select a Rounded Rectangle and go to Object > Transform > Rotate, then enter the angle 90 and press the Copy button. ![]() Step 4Select both rounded rectangles and apply Object > Expand Appearance, and then Object > Expand. ![]() Step 5Select the Live Paint Bucket (K), then fill a few areas with white as shown below ![]() Step 6Change the fill to black and fill in areas as shown. ![]() To convert the Live Paint group into individual paths press Expand on the top tool panel. Now group (Command + G) all the objects. Step 7Select the Ellipse Tool and create an ellipse without a fill and a black stroke. Align them along the vertical and horizontal as shown. ![]() Step 8Select the ellipse and create multiple strokes (see Step 2). ![]() Step 9Select the ellipses, go to Object > Expand Appearance, Object > Expand. Select all objects and apply a Live Paint Bucket (K) (see steps 5 and 6). ![]() Step 10Select the Live Paint Bucket (K), set the fill to black and fill in areas as shown below. ![]() I congratulate you! The first simple ornament is ready! ![]() Step 11The second way. Now we start weaving the ornament from three simple elements. For convenience of work go to View > Show Grid. Create the first element. Select the Rounded Rectangle Tool and create a rounded rectangle without fill and a black stroke. ![]() Step 12Select a path and add two points as shown. Select the Scissors Tool (C), cut the left and right new anchor points and delete the right bottom part of the path. ![]() ![]() Step 13Create multiple strokes. |
Creating Imaginative Typography with Adobe Illustrator – Vector Plus Tutorial
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We have another great Vector Plus tutorial available exclusively for Plus members today. If you want to learn how to create retro typographic illustrations, then we have an awesome tutorial for you. This one will teach you to control color and add subtle effects, after tracing your custom lettering sketches.
This Tutorial is Filled with Creative TechniquesIllustrative typography has become an increasingly popular direction for creating dynamic and personal designs, using words and letterforms instead of more common pictorial elements. Over the past 18 months, I have explored this approach in my own work, often using popular quotes as a starting point for the design. The letterforms, shapes, patterns and choice of colors have developed over this time to reflect my own style, but this tutorial can be used with a variety of hand-drawn typefaces of your own. Tutorial Details
A preview of the final image is below. Plus members can Log in and Download! If you’re not a member, you can of course join today! You can view the final illustration below. This is a Detailed and Professional TutorialPlus members can Log in and Download! Otherwise, Join Now! Below are sample images, which show some of the development of this tutorial. ![]() ![]() ![]() ![]() ![]() Vector Plus MembershipAs you know, we run a premium membership system here called Plus that costs $9 a month (or $22 for 3 months!) which gives members access to the Source files for tutorials as well as periodic extra tutorials, like this one! If you’re a Plus member you can log in and download the tutorial. If you’re not a member, you can of course join today! |



























































































































How to Create an On and Off Button in Adobe Illustrator